Thanks to Apple's 30% take on each in-app purchase made on the platform, "Roblox" generates around $900,000 per day for the company.
In 2020, Robux generated 35% of its revenue through Robux sales via Apple's App Store and 19% through Robux sales via Google Play Store. It is estimated that Roblox makes around $12.50 for every 1,000 Robux sold .
To withdraw money earned through microtransactions in a game, a developer must earn a minimum of 100,000 Robux , the platform's in-game currency. Buying 100,000 Robux through Roblox's store costs $1,000. Selling 100,000 Robux back to Roblox earns you just $350.
So you're streaming that to your device as well as playing it. In addition, players are also interacting with the world so it will have to load that. So it will be eating up roughly over 100-200mb/hour depending on the game. Games in general consume about 60 Megabytes for each hour of play.
Roblox Corporation global revenue as of Q1 2022 In the first quarter of 2022, gaming company Roblox Corporation generated total revenues of over 537 million U.S. dollars . This figure is down from the previous quarter's revenue of 568.8 million U.S. dollars.
In 2021, gaming company Roblox Corporation generated a total revenue of over 1.9 billion U.S. dollars . This figure is up from last year's annual revenue of 924 million U.S. dollars.
During December 2021, 1.7 million creators and developers earned Robux (our platform's currency). On average, Roblox pays creators and developers over 28 cents per dollar spent .
Roblox is the top-grossing iPhone game in the United States according to new figures, raking in more than $3 million every single day. That's $92 million each month and more than $1 billion per year.